To add to the ambience of my games, I created the following scatter terrain:
Sunday, December 4, 2016
Big Piles
Two terrain items that are iconic to The Division setting are large piles of uncollected trash and collections of dead bodies in body bags.
New Setting: The Division - Los Angeles
I like the setting for the video game The Division, a near future first person shooter that takes place in a wintery Manhattan following a devastating bioterror attack. While I've heard complaints about the game play, there is no denying that the design is darkly beautiful.
I've put together a co-existing setting that takes place in Los Angeles (the game clearly states that other cities around the world have also been attacked). I played a quick game in the world using Evil Bear Games OSC.
I've put together a co-existing setting that takes place in Los Angeles (the game clearly states that other cities around the world have also been attacked). I played a quick game in the world using Evil Bear Games OSC.
Turn 1, scavengers deployment point
Turn 2, Scavengers get into camp
Turn 1, California National Guard deployment
Turn 2, CNG squad takes cover and opens fire
Turn 2 end, Grenade hits police car and wipes out most Scavengers
Turn 3, CNG soldier gets behind but jams
End game, TPK for Scavengers
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